“That was something when I played, it kind of really shocked me. “If I was to answer about something that I think wouldn't work out if implemented in 14, I look back on the early days of Ultima Online,” Yoshida recalled. While Yoshida didn’t namedrop any multiplayer games he felt Final Fantasy 14 could learn from, he did point out one MMO that just wouldn’t work at all in the game: Ultima Online, the enormously influential PC classic created by genre godfather Richard ‘Lord British’ Garriott that is often regarded as one of the first true MMORPGs. “We need to arrange it - we need to tune it to 14 - and that's something that we are doing.” “Each MMO has its own kind of focus of appeal - and if we were just to implement that in XIV, as is, it wouldn't really work,” Naoki Yoshida said when asked which MMOs he looked to for inspiration at this year’s Final Fantasy Fan Festival in London. To see this content please enable targeting cookies.
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